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| Economic Changes | |
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| Topic Started: 18 Sep 2015, 07:12 PM (844 Views) | |
| Post #1 18 Sep 2015, 07:12 PM | Ferby |
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Economic Changes [justify]Four days ago I proposed economic changes for feedback from the staff team. After a few minor adjustments they will now come into affect. It shouldn't affect your day-to-day usability of Gravity but will play a part of how things will work from now onwards regarding the economic status of Gravity. When you think of a forum you don't consider that they'd have to think about plans for economic stability but I believe this is one of the reasons why a currency is not as good idea as some may think. If you haven't set out an economic plan of how this currency will flow around your site, you may find yourself in a spot of bother. This spot is exactly what Gravity has been in for the past couple of weeks and I've been working (and even researching economics) about how we can fix this. Our problem with the economy is simply that money is generated but not used. Flying Cat proposed that we introduce a maximum Credit limit to prevent further hoarding of Credits which risks our economy. Whilst I don't necessarily agree with this (nor am I really against it) he received a large portion of the vote so it was to be considered, but many of you spoke out against these plans and we listened. As such the limit has been removed from the original draft of the proposal and will not go into affect. What will happen is this: I will make an amendment to our constitution as my right as Owner (refer to ARTICLE 1.9) that will make it illegal for administration of Gravity to generate money without prior approval from the Named Director. When I say "generate money" the best example of this is money given out (or spawned) in events/competitions. Instead we will find money by other means for administrative expenditure (spending/funding), like such...
These sources of expenditure will be funded by the following means...
Thanks everyone for being so dedicated to Gravity we have to make plans to ensure you don't have too much money! - Scott Cummins (Ferby) · Named Director.[/justify] |
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| Post #2 18 Sep 2015, 11:29 PM | Bug |
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Shocked you didn't mention charing for name change .-. So will we see more lottery now? Also who will be able to access this gravity bank account? |
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| Post #3 19 Sep 2015, 02:13 AM | Ferby |
I don't agree with charging for name changes as much because changing your username may have a purpose rather than just wanted the aesthetic of change, however future Named Directors are free to do that. One of Flying Cat's campaign promises was to reintroduce the lottery. From there I won't say any more. The account will be accessible by Named Directors only, but not that it matters as any staff member will have the ability to modify the account balance without logging into it. |
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| Post #4 19 Sep 2015, 07:04 AM | Bug |
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- How much will entry fee's cost for events etc = How often will we see a change in prices? will we be notified? + Will there ever be special sells such as buy this certain item such as a pokemon or a badge get your next one half off? *little bit off-topic ; but when will we see the theme store go actual live? That might lower the cost of credits itself if they're at a right price. Also can we see a list of themes the has suggested that have been approve or the list in general? |
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| Post #5 19 Sep 2015, 09:55 AM | Tazdevil1 |
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This isn't a bad idea no doubt. But. Is gravity active enough to generate the required amount of credits through posts (the only constant means to get credits) that it won't surpass the expenditure amount? If it can't, this would cause a shortage of credits. We'll basically relying on all the credits currently around the board and those 'spawned' through posting, i.e. relying on the community to be active enough to support this. If we're gonna blow 100 credits every time someone joins, would we have enough? I'll make a donation |
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| Post #6 19 Sep 2015, 01:52 PM | Ferby |
It's unconfirmed at the moment as no official guidelines have been set but we're aiming for no more than 30 Credits. At the moment my goal is to give the prices to the control of the staff team so they can make a judgement on my behalf about what the prices should be. They won't be required to notify you but they'll be guidelines in place so they do not make extreme price changes. I can't imagine so as it's difficult to abide by it. Staff administrate purchases fully so I don't wish to burden them with the extra task of working out special deals too. I'm also unprepared to integrate it with our system due to college priorities and other tasks I still need to do, however the new Pokémon system will allow users with zero Pokémon to choose a starting Pokémon from any generation for free (going with the spirit of Pokémon )I'm yet to write a staff guide about how staff can manually add badges, Pokémon, and themes to the system but the system has been created and is functional. So as soon as that is done you'll notice some more Themes available for purchase. On top of this (with the help of yourself, of course) I have created a preview system for themes so a screenshot of how it looks is now not the only way you can experience a theme before buying it. As soon as this guide is written you'll notice James adding themes which meet our criteria but however I won't be putting them in front of the community for approval as I believe there are too many and it would delay it further. Technically the theme store is live but not fully functional/created as I do have a lot of work to do, although I do want to improve it dramatically. As soon as more themes are added the default themes will be changed. I believe you missed the last point of income: economic subsidy. This allows the Named Director to simply spawn in Credits if extremely needed for funding. This lowers the burden on the economy and stabilises, however I don't see this being much of an issue in the future. About your comment on Newbie Grants, you missed the simple fact that the new users of the Gravity community must individually post that they wish to receive their grant. The reason for this is simply the purpose you mention: affordability. If we granted 100 Credits to each new user without consideration for who they were (whether they just registered to post one post or they're a spam account) then we'd have more of a problem. However our growth is slow so I can't imagine this will cause much of a problem either. Edited by Ferby, 19 Sep 2015, 01:56 PM.
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| Post #7 19 Sep 2015, 03:49 PM | Bug |
i wasn't lookin for community approval i just want to see what hes picked out
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| Post #8 19 Sep 2015, 07:03 PM | The |
Well there's 29 themes in the list, and I haven't trawled all of Outline or ZNSR at all. You'll be seeing themes added soon, as Ferby said. I can't obviously say any more than that at this current stage - what I can suggest is using the theme suggestion form for themes found at ZNSR and Outline which I may have missed
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| Post #9 20 Sep 2015, 05:24 AM | Bug |
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Can the bank of gravity please have a avatar and a signature.... because it looks awful without those. Also i forgot to mention but how will you discover people creating multiply accounts with different ip's and then just donating to there 'main' account. Is there method you created leading/discovering these type of people so we know they're not abusing the newbie grant? |
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| Post #10 20 Sep 2015, 08:34 AM | The |
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I doubt many people will actually be seeing it - after all, it's not exactly going to post around. But perhaps an avatar would be something at least if people want to check on the state of the bank. I'll see how many people want this before I mock something up/find something/request something. Honestly, how many people are going to do that? Multiple accounts on the same email are disallowed. IPs are checked semi-regularly/if we think somebody is getting around the system (we can see that a user's credits are going up, and lots of accounts going down, which is suspicious. If a user were to see this, please do report it and we'll investigate it more fully. Off the top of my head, we may actually be able to see Transaction history for a user anyway - I'm not sure whether that's premium or not, or whether we actually have it [I seem to recall Ferby talking to me about it on Skype, but whether it happened or not, I'm unsure...]) |
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